OUR ROADMAP
The roadmap of Pervactive begun in 2005, when Giuliano Pistolesi conceived a project for a new cross-device game mixing up MMORPGs, AI and ARGs.
The project was submitted to several business idea competitions and in March 2006 we won the E2Blab Start-up Incubator among 160 competing ideas on the whole national territory. With a little economic and logistic support we became Pervactive S.r.l. on September, and at the same time we registered our trademarks, game concepts and prototypes. In November 2006 we were one of the 3 start-ups winning the important Ericsson Ego Program and becoming the first digital entertainment company ever won that prize.
In February 2007 we patented our technology and during the same year we gain a fund from Bic Lazio Seed Capital and we won both the E2Blab Business Growth Program and the third prize at the business plan competition Start Cup Rome, which brought us to the PNI Cube Innovation Prize as finalists.
In June 2008 we won the Seed Match of TechGarage Start-Up Competition 2.0 which prize is the free access to the important TOP-IX Development Program in 2009.





